This is a small sample of my previous work, please e-mail me to get access to my complete portfolio.
Past Clients
Past Clients
Public Speaking & Mentoring
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Limit Break is a mentorship program aimed at underrepresented people working in the UK games industry. I've been a UI/UX mentor on most years since 2019.
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Talk presented at the Game UX Summit in Lille in 2019. A case study on how we build a series of custom tools specifically for creative UI implementation, at Space Ape Games.
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Series of masterclasses presented at London universities about game development. In this talk, Adam Sullivan and I share insights about how to build meaningful player experiences.
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- Panelist at the Careers Advice Panel with Edd Coates at EGX 2018