This is a small sample of my previous work, please e-mail me to get access to my complete portfolio.

Screenshot of the home screen for the mobile game Boom Beach Frontlines
Screenshot of the level up screen for boom beach frontlines

Past Clients

Past Clients

Public Speaking & Mentoring

  • Limit Break is a mentorship program aimed at underrepresented people working in the UK games industry. I've been a UI/UX mentor on most years since 2019.

    More info: Limit Break

  • Talk presented at the Game UX Summit in Lille in 2019. A case study on how we build a series of custom tools specifically for creative UI implementation, at Space Ape Games.

    Click here for the Youtube Video.

  • Series of masterclasses presented at London universities about game development. In this talk, Adam Sullivan and I share insights about how to build meaningful player experiences.

    Click here for Youtube Video

  • - Speaker at PG Connects 2019

    - Panelist at the Careers Advice Panel with Edd Coates at EGX 2018