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UI Design & UX Direction

UI Design & UX Direction

Hi, I'm Lissa Capeleto, and I offer expert UI Design & UX Direction support for games of all kinds, shapes and sizes.

Message me for more info and bossa nova tunes recommendations!

What can we do together?

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UX Direction

This is a good option for projects on early stages of development, looking for an expert who can set the UX direction on the right track, and enable you to build and grow a kick-ass UI team.

    • Define the UX direction for the game with the team through research and workshops.

    • Co-create game outlines including information architecture, flows, wireframes and prototypes.

    • Document the UX values and interaction guidelines, including how to validate them.

Flowchart diagram overlaying a beach background, illustrating a user clicking a button to initiate a modal dialog, which then proceeds to a confirmation step.

Hands-on UI work

Great for projects that need help with specific features, designing from the ground up, or doing UX reviews to help uncover and solve problems. For example, we can do a complete FTUE review with a prioritised attack list.

    • Work directly on a project with all the expertise of a full-stack Senior UI Designer.

    • Wireframes, click-through prototypes, UI art creation, animation, documentation.

    • User testing, UX reviews, anything that might help you ship what you need.

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UI Processes & Pipelines

This is a very specific service for teams who don't necessarily need help with particular features but need help figuring out issues in their design & implementation process.

    • Review the UI design and implementation processes and pipelines through interview and hands-on analysis.

    • Reduce pain points, create tools and streamline the flow from design software to engine.

    • Have better visibility and a plan of attack for issues with process, problems with UI performance, or things that make UI designers

Looking for something else?

Drop me an e-mail! Let's have a quick chat, understand what you're looking for and come up with something fun, together!

About me:

A woman with long, wavy strawberry blonde hair and golden round glasses smiling at the camera in an indoor setting with framed pictures on the wall behind her.
A person leaning against a palm tree by the water at sunset, with distant hills in the background. Picture taken at Beira-Mar Norte, in Florianópolis-SC.

Hi! I'm Lissa Capeleto, a Senior UI Designer with 15 years of experience in the games industry. I'm from a town in southern Brazil called Florianópolis - where Tropical Bird comes from.

I'm passionate about helping teams create highly performant and delightful UI for games by understanding and refining their UX processes and implementation pipelines. Let's chat!